Theme match: 4vs4 +1 with side supports
Theme match: 4vs4 +1 with side supports

- 6 markers
- Sufficient balls for continuity
- 4 poles
- 5 vests
- Playing area: 21x15 meters
- Players: 10
- Duration: 24 minutes
- Series: 4 matches of 4 minutes (2 minute of passive recovery)
Summary | Secondary Objectives |
---|---|
An exercise to train passes and collaboration with younger players |
Losing your marker, Pass, Mobility |
Delimit two wide areas of abot 3 meters. Make 2 goals of about 2 meters with the poles in the middle of the long sides of the rectangle (See picture). Divide the team into two groups of 5 players using vests. 8 players (4 per team) go inside the central square, while one player per team goes to the sideways areas.
- The game is developed as a 4vs4 possession inside the square and then shooting at goal
- Players from inside the square execute certain passes (Using the supports) before being able to shoot at goal
- The objective is to execute 5 consecutive passes and 2 supports before shooting with the help of the fifth player
- Players swap positions after each series
- Support players cannot get in the square unless they have executed at least 2 passes before the team loses possession
- After 2 consecutive supports the player gets in the square and the game becomes a 5vs4 with finishing
- Players from both teams can score in any of the goals
- If the ball is recovered while the 5vs4 is being developed then the player must go back to their position on the touchline as soon as possible
- The 5 passes plus the 2 supports are worth 1 point
- Scoring is worth 1 point
- Increase or decrease the dimensions of the pitch based on the age and on players' skills
- Eliminate the goals in order to focus the attention only on the development of the possession
- Leave supports always outside the pitch
- With younger players the game teaches the functional move of the teammate's position
- Support players must constantly follow the action, trying to be in line with the ball and ready to receive the pass
- Keeping possession is key for building the game